**Shadow Casting:** *Umbramancer's* reduces the charge delay on spells by 1 second. ![]() ![]() Slotting a spell starts charging it, charging it for 3% of your total Pocket Time every 5 seconds. Pocket offline time does not count toward *Umbramancer's* offline time until expended (unless expended by spells), and instead can be activated in place of active gameplay, using the offline production bonus. *Umbramancers* lurk in the shadows, gaining pocket offline time equal to 70% of their idle time only, and increasing profits depending on their offline time this run and multiplied by level. ![]() Void Mana is replaced by Offline Pocket Time, and Offline Pocket Time can be collected through Void Traps with a base of 60 seconds. *Umbramancer* is a class designed around offline time.
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